![]() ![]() You’ll see your past items hanging over your head in glass veils that act as a grim reminder, letting you know that this is no walk in the park. This added element is what gives Dead Cells its extremely high replay value because, each time you die everything you earned during your previous journey is gone. ![]() ![]() The game starts you off with a basic sword and shield but after that, the entire game is randomly generated so that way every time you play, your strategy will always have to be adjusted on the fly. One of the guards reminds you of your journey and that everything you see will never be the same twice. ![]() Dead Cells begins with you being revived inside of a body and are inside of a murky and darkened prison. It's a MetriodVania game, mixed with elements of the Souls series and it's a 2d platformer - in Early Access still however though the sounds and graphics appear very polished, especially the gameplay. They are places where "Z axis" does not exist, only YX reign, the word is unknown 3D, games are simple but should be played, many of them will make us having a good time Featured This Month ![]()
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